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Roller coaster tycoon 2 mods
Roller coaster tycoon 2 mods










"We are launching the official RollerCoaster Tycoon World website ( with built-in forums for you – our dedicated fans – to talk with the Atari team and developers to help us shape the game. Small update on the game's progress from the Atari website, here's the highlights. If you want to read more, check out - Official Website - Wikipedia Page - PCWorld Preview Would love to know people's thoughts - anyone going to pick it up?

roller coaster tycoon 2 mods

I'm very excited to see what happens - I figured this could be something fun to watch develop as the game is clearly taking inspiration from the Magic Kingdom style parks from the very beginning. I'd love to keep a tab on the game's development and even more so on all the modders out there who will be having a field day recreating Disney come 2015. This is in addition to far superior graphics, 64-bit gameplay and, dare I say it? - diagonal paths! There will also be optional online functionality - not like EA's disastrous SimCity launch, but a way for players to visit eachother's parks. The game also promises to make better use of dark rides and be a little easier gameplay wise when creating structures.

roller coaster tycoon 2 mods

Now, forgive me for pointing out the obvious here - but that's essentially Main Street, Frontierland, Tomorrowland and Adventureland (just missing a Fantasyland alternative!). For any of you out there who were obsessed with recreating Disney parks/attractions with the now ancient Roller Coaster Tycoon 3, you might be interested (or even know more than me) about the next instalment scheduled to 'drop on PC in early 2015'.įrom what I've heard from previews (and that delightfully reliable Wikipedia) is that the Roller Coaster Tycoon World base game will ship with four themes for users to build and play with Americana, Wild West, Sci-Fi and Adventure.












Roller coaster tycoon 2 mods